1)
The basic object of the game is to catch the disc thrown by the
opponent or to throw the disc within the back half of the court in
such a way that the opponent cannot catch it.
2)
The first person to miss or drop a disc that lands within the
boundary of the back half of the court, loses the point.
3)
The serve initiates the round and the server utilizes his disc for
the play.
4)
The serve must fall in the opposite top quadrant just like in tennis.
This is the only shot that can target the upper quadrants. All other
disc throws must be focused on the back half of the court.
5)
The server is determined initially by the flip of a disc. Subsequent
serving shifts occur at multiples of every five rounds.
6)
The first player to 25 wins.
7)
Different strategies might see a player try to elude the other with
his disc throw or crowd the opponent with a direct high velocity
throw, or merely return the disc in a friendly way within the
boundaries.
8) Bolder players will try to "peg" the opponent with the disc in such a way that he cannot catch the disc. The danger, of course, is that the opponent will not choose to attempt to catch the disc. If he successfully dodges the disc and it flies out of bounds then he wins the point. However, if he is "pegged" and doesn't catch the disc, then the player who threw the disc, wins the point.
8) Bolder players will try to "peg" the opponent with the disc in such a way that he cannot catch the disc. The danger, of course, is that the opponent will not choose to attempt to catch the disc. If he successfully dodges the disc and it flies out of bounds then he wins the point. However, if he is "pegged" and doesn't catch the disc, then the player who threw the disc, wins the point.
9)
Players are able to utilize the "beltway" (side lane(s))
as a free runway pad up to the net. Technically, beyond the initial
serve shot which is the only shot in the game that can focus on the
upper quadrants of the court, accessing the beltway is the only way
to get closer positioning to the net.
10)
Players may approach the net to prematurely intercept a throw but
they may not throw a disc from the upper quadrants. Throws can only
be made from the beltway or the back half of the court.
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